INSTRUCTIONS:

1) All players should be connected by Skype or some other chat program and see an applet above this text

2) One of the players starts the server by
- clicking the "Server"-tab
- choosing a port number e.g. 4000
- pressing the "Start Listening"-button

3) All players (including the server-starter) go to the "Client"-tab and
- type their name
- put in the correct port number (chosen by the server-starter)
- put in the server ip-address or name (server-starter can use "localhost")
- press the "Connect"-button

4) The server starter goes back to the "Server"-tab and presses the "Start Game"-button

5) The game starts

6) Players can add pieces anywhere on the map by holding down 1 (one), 2 (five) or 3 (ten) from keyboard and clicking the map

7) Players can (multi)choose and move their own pieces on the map with the mouse

8) Players can delete their own pieces by choosing pieces and pressing the delete or backspace key

9) Cards can be taken, given to other players or given away (in which case all players see the card details in their log text window)

10) Dices are rolled by clicking on them with the mouse

11) The mission of each player can be seen in their game window title bar

12) The mission can be revealed to other players by pressing the "m"-key when the game has ended

13) In the case of server error, the game is saved to the server, in the home directory as "crash.save.risk"

14) The game can be saved at any time by the server player

15) Players must enter a saved game in the same order they did in the original game to keep player identities

HAVE FUN!